About This Project
Ruffin Manor is an interactive Halloween trick-or-treat display: players stay behind a fence and shoot IR "guns" at animated targets scattered around the yard, competing for score on a large LED scoreboard.
The Hardware
ESP32-based animated props scattered around the yard. Each one reacts to a hit with its own sound, light, or movement, and reports back to the scoreboard over the local network. Every target runs the same firmware image โ a box is given its name, description, and timing on the device itself at first boot, through a setup page it serves over its own Wi-Fi, so adding a target never means a custom build.
A 16ร64 LED matrix display (built from four 16ร32 panels) that runs the game modes โ Free Play, Frenzy, Haunting, and Poltergeist โ and drives three physical control buttons for starting a round without a phone or laptop.
A standalone control panel with 5 arcade buttons, one per game mode, for starting a round from a table instead of the web console. (Firmware built and bench-tested; binary not published here yet.)
Firmware Downloads
| Component | Binary | Version |
|---|---|---|
| Scoreboard | ITC32.ino.bin | โฆ |
| Targets | ITC32.ino.bin | โฆ |
| Mode Box | โ | not yet published |
These are backup/reference copies of the binaries used for over-the-air updates on the live display โ they aren't served to the hardware directly (the live OTA path runs over the local network).